02-23-2015, 03:24 PM
Okay, so i'd like to say right of the bat that i'm absolutely horrid at scripting. YOU'VE BEEN WARNED!
Okay, so in my custom story i've created a road, and i've created a scriptarea at the end of the road. What I want is that as soon as the player walks on that scriptarea the screen fades out and starts the intro of my custom story.
My question is: How do I make it that when you walk over the scriptarea the intro starts
(I already have a full functioning intro script, but i'm only missing the scriptarea trigger script thingy)
I've checked the Scripting page and I found things such as "AddEntityCollideCallback". I was wondering if that'll do the trick?
Let me know!
Thanks
goodcap
Okay, so in my custom story i've created a road, and i've created a scriptarea at the end of the road. What I want is that as soon as the player walks on that scriptarea the screen fades out and starts the intro of my custom story.
My question is: How do I make it that when you walk over the scriptarea the intro starts
(I already have a full functioning intro script, but i'm only missing the scriptarea trigger script thingy)
I've checked the Scripting page and I found things such as "AddEntityCollideCallback". I was wondering if that'll do the trick?
Let me know!
Thanks
goodcap