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(04-08-2014, 12:49 PM)plutomaniac Wrote: [ -> ]
(04-08-2014, 11:42 AM)SomethingRidiculous Wrote: [ -> ]Could be a placeholder.

That's what I though as well. And yes it does look like a grunt.
Do you have a screenshot.
(04-08-2014, 09:58 PM)Kein Wrote: [ -> ]
(04-08-2014, 12:49 PM)plutomaniac Wrote: [ -> ]
(04-08-2014, 11:42 AM)SomethingRidiculous Wrote: [ -> ]Could be a placeholder.

That's what I though as well. And yes it does look like a grunt.
Do you have a screenshot.

No, but it's a pale-skinned humanoid with a disco-ball for a head and bulky arms.
Here's a screenshot of the monster:

Spoiler below!
[Image: v3crcnjv.png]
I don't think these are placeholder monsters, because they are called "Jiangshi", which means "Zombie".

http://de.wikipedia.org/wiki/Jiang_Shi

(04-09-2014, 10:00 AM)droog Wrote: [ -> ]Here's a screenshot of the monster:

Spoiler below!
[Image: v3crcnjv.png]
I don't think these are placeholder monsters, because they are called "Jiangshi", which means "Zombie".

http://de.wikipedia.org/wiki/Jiang_Shi


From which video is that screenshot? I haven't seen that before
(04-09-2014, 10:33 AM)Deep One Wrote: [ -> ]
(04-09-2014, 10:00 AM)droog Wrote: [ -> ]Here's a screenshot of the monster:

Spoiler below!
[Image: v3crcnjv.png]
I don't think these are placeholder monsters, because they are called "Jiangshi", which means "Zombie".

http://de.wikipedia.org/wiki/Jiang_Shi


From which video is that image? I haven't seen that before

The video was posted by Potato in the "How Simon ended up in Pathos-2"-Thread.

http://www.gametrailers.com/videos/o1jjpe/soma-preview
Cool, thanks a lot
(04-08-2014, 08:59 PM)Damascus Rose Wrote: [ -> ]The majority of people actually hate Twilight. And from my experience, the majority was disappointed by amfp. Every single one of my friends who played TDD was disappointed, almost every comment I read on youtube or interview pages about amfp or soma reference their disappointment with amfp, or just look at some reviews/metacritic. They all rate it lower than TDD. There's a few people that quite liked amfp but it's clear to me that they are minority.

I'm sorry but you can't use 'me and my friends and stuff I see on the internet' as a basis for measuring objective popularity. I suspect that you're seeing what you want to see, the same way people who do like the game are more likely to see positivity.
(04-09-2014, 12:16 PM)Ethelros Wrote: [ -> ]
(04-08-2014, 08:59 PM)Damascus Rose Wrote: [ -> ]Text about how badly amfp was received.

Answer to the previous text.

I believe that the reason to Amfp's "bad" ratings are because of the Amnesia name and what we associate with it. However, if you look at amfp with a new set of eyes you can see that amfp has, in my opinion, outdone Frictional in every field except in the direct horror part. The sounds are better, the way the levels weave into each other makes sense, the story is better.

For example, when I interact with a locked door in amfp there's a slight metallic click whereas when I do the same in TDD it sounds to me now like being hit over the head with a hammer. This is repeated in other situations.

The way the levels interact with each other works better in amfp. In TDD every level seems random: let's have a laboratory connected to the entrance hall then we can have a prison leading directly to the centre of the castle via an elevator. The theme of the levels change so much. Whereas in amfp you're always in a factory setting fiddling around with machinery.

Amfp's story hung around longer. For quite a while I pondered on the philosophical meanings that AMFP displayed, which I never did with TDD.

I agree that if you are looking for a more in-your-face horror TDD is your bet but if you are looking for a deeper story you should go for AMFP.
The monster shown in the gameplay had terror meter from MFP, listen carefoully in the few last seconds of the video. Looks like another placeholder.
It definitely looks like a grunt. If you check the video at 3:40 you will notice that it even makes the same attack animation the grunt does when it tilts the body to the right and uses the left hand to attack. These distortions make it a lot harder to notice but for regular Amnesia players it shouldn't be hard to identify the pattern.

http://www.gametrailers.com/videos/o1jjpe/soma-preview
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