09-23-2015, 02:35 AM
I need a better explanation as to how this works and what I need to do to make it work
I also want a specific thing to happen for this, like in the storyline when Daniel sees something surprising and unnerving, he makes a gasp noise and (from what I remember) the screen FOV goes through a sudden change and back to normal.
I've been doing level design for years, just not for Amnesia. It's far different from hammer. I'm used to everything being a specific function done in the program :p (I mean I'm not used to scripting)
I also want a specific thing to happen for this, like in the storyline when Daniel sees something surprising and unnerving, he makes a gasp noise and (from what I remember) the screen FOV goes through a sudden change and back to normal.
I've been doing level design for years, just not for Amnesia. It's far different from hammer. I'm used to everything being a specific function done in the program :p (I mean I'm not used to scripting)