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Full Version: ame freezes - could this be due to problematic sound card?e posting!
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hansTheisen

Hi,

So I have experienced that the game stops responding after a while and has to be shut down. So I took a look in the hpl.log and in the last hang it seems to get stuck in a loop by trying to access a sound file, since this is repeated over and over again:
ERROR: Could not find sound entity catherine_worker_lambda_1_LoopAnimSound in Sound_Stop

My question is basically: If one where to make a guess, could this be due to the sound card? (it is a old PCI Creative SB X-fi card) Or am I reading too much into what the hpl.log displays? (Is the loop just as likely to be caused by other things)
I have disclosed the full hpl.log file to look at.

Thank you for your help anyway and thank you for making a great game.