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Full Version: 2009-12 Saturday 12th, The art of Timelapse.
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(12-13-2009, 01:50 AM)Thomas Wrote: [ -> ]
(12-13-2009, 01:06 AM)adivel Wrote: [ -> ]There will be a new monsters in this game?
Yes. Several new actually.

Beware though, encountering enemies will not be something to look forward to as chances are high it will result in madness or death.

That is starting to sound Call Of Cthtulu ( i know i spelled it wrong)
Very awesome video!

One question though... paying money ("thalers") in order to open chests? Cool idea, but I mean, wouldn´t be more logical with having to use up lockpicks instead? Unless, of course, money has more functions...
I think that was probably just to show off some sort of currency system that could be used in some other part of the game or in a mod. A system like that for opening something in the 18th century did not exist as far as I know and they probably put it in because they could.
hmm when you see the infected as Grunt_Normal right below it is Water lurker is that some sort of Squid or fish Jens?...Or Thomas?

PS: windexglow said that spider haters voice in Pen. overture is from when you were delousional is it true thomas?
Hehe, that reminds me of when WindexGlow found a folder in Luis' demonstration video of the material editor called "i see u windexglow."

Water_lurker sounds ominous
Quote:PS: windexglow said that spider haters voice in Pen. overture is from when you were delousional is it true thomas?

You mean that my voice was recorded by Jens when I was being delusional? Well, it is hard to say since I was supposedly delusional at the time.
pervasive nature of it will be possible to download a HPL2 level editor?
(12-14-2009, 11:11 AM)Grodz Andrey Wrote: [ -> ]pervasive nature of it will be possible to download a HPL2 level editor?
We intend to release the editor along with the game.
And the instruction will be attached?
(12-14-2009, 04:29 PM)Grodz Andrey Wrote: [ -> ]And the instruction will be attached?
Should be a pretty complete wiki documented most of the tools available at release. We are also aiming at having tutorials.
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