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Full Version: FOV change - solution
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I found a solution to change strict FOV of this game.

You must edit in Player.cpp this line:

mpCamera->SetFOV(cMath::ToRad(70));

to

mpCamera->SetFOV(cMath::ToRad(XX));

and edit in PlayerHelper.cpp:

mfStartFov = cMath::ToRad(70);

to

mfStartFov = cMath::ToRad(XX);

obviously xx It's to be replaced with your desider FOV.

If you want a binary already compiled can
download here:
FOV 90

[Image: Penumbra_Copia_2015_10_01_14_23_38_20.jpg] [Image: Penumbra_2015_10_01_14_24_06_89.jpg]
That's nice! Would you be kind enough to add few screenshots showcasing the end result compared to the original, if it's not too much of a problem?
Sure, Screens added. Wink