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Full Version: About adding language
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Ok.
I have translated *.lang files and generated font files with dds file.
So I could make "Korean patch" by modifying base_french.lang and french.lang.

However, what I really want to do is to generate independent lang files like "korean.lang" and 'base_korean.lang" and make the system support the files so we can select "korean" in in-game option.

Would it be possible? If so, then how can I do that?
I think the menu uses the languages listed in base_x.lang. So you would have to add Korean to the languages listed in all the base lang files and then put korean.lang and base_korean.lang next to the other lang files. That should work.

So if you want to make a mod out of this, I think you would have to include all the modified lang files + the new Korean files to make it work as any other language.
How to "generate" lang files? I know that manual translation of SOMA would take A LOT work!!!
But as Jens said, you just have to add the new files into the folder and select language in-game. Use UTF-8 format for the text file.