09-29-2015, 10:23 AM
Ok.
I have translated *.lang files and generated font files with dds file.
So I could make "Korean patch" by modifying base_french.lang and french.lang.
However, what I really want to do is to generate independent lang files like "korean.lang" and 'base_korean.lang" and make the system support the files so we can select "korean" in in-game option.
Would it be possible? If so, then how can I do that?
I have translated *.lang files and generated font files with dds file.
So I could make "Korean patch" by modifying base_french.lang and french.lang.
However, what I really want to do is to generate independent lang files like "korean.lang" and 'base_korean.lang" and make the system support the files so we can select "korean" in in-game option.
Would it be possible? If so, then how can I do that?