10-01-2015, 01:24 PM
http://frictionalgames.blogspot.com/2015...aunch.html
EDIT: seems Jens posted this stuff after me (slow poke! ). Feel free to delete this thread
(10-01-2015, 02:00 PM)AlterVision Wrote: [ -> ]Nice Am I right or did it even score better then Amnesia?
A well deserved score, it would have deserved even more (at least 9.5).
With all its bells and whistles Alien Isolation hardly got an 8.5 (source: metacritic).
Maybe the big gaming companies like EA, Activision, Ubisoft, Valve and all the AAA title makers out there could learn something of this! WATCH AND LEARN!!
Instead of making crappy FPS and MOBA multiplayers that force you to throw real money on stupid useless skins for a knife or pistol or for an in game character that does NOTHING and where the gameplay consists of frantically clicking the left mouse button until the paint on it fades, and instead of even crappied IOS / Android games where you must pay real money to progress in a game where you only tap and tilt the screen with some lame 2D handdrawn graphics with no kind of story or plot, please make something of quality, like SOMA!
It took a team of maybe less then 20 people to make this masterpiece using their own built game engine, and probably less then 5% of the budget of a single Call of Duty game!
It's been over 10 days since release now and people are still discussing it on the forums like in the first day! I've read posts by people saying they replayed it 5 times!
I tell you, SOMA is going to be a phenomenon, like The Matrix, Half-Life or any other great hit out there! It will be discussed for decades, books will be written, fan theories will pour all over the internet, mods and fan movies will be made!
(10-01-2015, 06:44 PM)Slanderous Wrote: [ -> ](10-01-2015, 02:00 PM)AlterVision Wrote: [ -> ]Nice Am I right or did it even score better then Amnesia?
A well deserved score, it would have deserved even more (at least 9.5).
With all its bells and whistles Alien Isolation hardly got an 8.5 (source: metacritic).
Maybe the big gaming companies like EA, Activision, Ubisoft, Valve and all the AAA title makers out there could learn something of this! WATCH AND LEARN!!
Instead of making crappy FPS and MOBA multiplayers that force you to throw real money on stupid useless skins for a knife or pistol or for an in game character that does NOTHING and where the gameplay consists of frantically clicking the left mouse button until the paint on it fades, and instead of even crappied IOS / Android games where you must pay real money to progress in a game where you only tap and tilt the screen with some lame 2D handdrawn graphics with no kind of story or plot, please make something of quality, like SOMA!
It took a team of maybe less then 20 people to make this masterpiece using their own built game engine, and probably less then 5% of the budget of a single Call of Duty game!
It's been over 10 days since release now and people are still discussing it on the forums like in the first day! I've read posts by people saying they replayed it 5 times!
I tell you, SOMA is going to be a phenomenon, like The Matrix, Half-Life or any other great hit out there! It will be discussed for decades, books will be written, fan theories will pour all over the internet, mods and fan movies will be made!
You know, there's a chance that without Valve we wouldn't have Amnesia and SOMA now. So show some respect to the people that master the terms of video games design.
(10-01-2015, 06:44 PM)Slanderous Wrote: [ -> ]You know, there's a chance that without Valve we wouldn't have Amnesia and SOMA now. So show some respect to the people that master the terms of video games design.
(10-01-2015, 09:32 PM)AlterVision Wrote: [ -> ]Half-Life 3 was officially cancelled, it was clearly stated in a May 2015 interview. They also said they will most likely never make a classic Single-player FPS like Half-Life again, they will keep pouring arcade multiplayer coops.
(10-05-2015, 08:08 PM)hollowleviathan Wrote: [ -> ](10-01-2015, 09:32 PM)AlterVision Wrote: [ -> ]Half-Life 3 was officially cancelled, it was clearly stated in a May 2015 interview. They also said they will most likely never make a classic Single-player FPS like Half-Life again, they will keep pouring arcade multiplayer coops.
It was in March, and this is the relevant quote from Gabe Newell:
"The only reason we'd go back and do like a super classic kind of product is if a whole bunch of people just internally at Valve said they wanted to do it and had a reasonable explanation for why [they did]," he said.
"But you know if you want to do another Half-Life game and you want to ignore everything we've learned in shipping Portal 2 and in shipping all the updates on the multiplayer side, that seems like a bad choice. So we'll keep moving forward. But that doesn't necessarily always mean what people are worried that it might mean."
Link: http://www.polygon.com/2015/3/18/8253189...-half-life