Then i want to see the animation of converted SOMA enemy
It looks like this
How fix this?
Why did you try to do that? Doesn't Amnesia have limits on model detail, texture quality and polygon count that HPL3 and SOMA doesn't?
(12-13-2015, 02:28 AM)SlackerinDeNile Wrote: [ -> ]Why did you try to do that? Doesn't Amnesia have limits on model detail, texture quality and polygon count that HPL3 and SOMA doesn't?
Well, KiraImmortal somehow did this + i was making a mod named "Sally" with a SOMA objects, entities. Amnesia doesn't have limits
Sorry, I don't have an answer... I just found this very funny
I didn't know you could cartridge-tilt Amnesia
The file-reading might be completely different from SOMA. HPL2 has always seemed to dislike animations unless they were exported in a very specific way.