07-22-2010, 07:56 PM
I compiled everything and the game starts up, but crashes with the error "couldn't load PointLight2D." I ran a search and a PointLight2D.bmp came up in my assets\core\textures folder.
I also found this:
mpLightMap[0] = mpResources->GetTextureManager()->Create2D("PointLight2D.bmp",false);
if(mpLightMap[0] == NULL)FatalError("Couldn't load PointLight2D");
and I found these two lines in here C:\Program Files (x86)\Penumbra Overture\redist\FrictionalGames-HPL1Engine-ba1b02b\sources\graphics\Renderer2D.cpp
If anyone could help me figure out how to fix this that would be great.
I also found this:
mpLightMap[0] = mpResources->GetTextureManager()->Create2D("PointLight2D.bmp",false);
if(mpLightMap[0] == NULL)FatalError("Couldn't load PointLight2D");
and I found these two lines in here C:\Program Files (x86)\Penumbra Overture\redist\FrictionalGames-HPL1Engine-ba1b02b\sources\graphics\Renderer2D.cpp
If anyone could help me figure out how to fix this that would be great.