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Full Version: New blog post, some reviews and more importantly...
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For all those craving to take a deeper look at the inner workings of Penumbras engine, HPL, there is now a new blog post.

This particular blog post takes a listen to how the audio works for the physics engine. It's something we spent quite some time developing and it's also a feature not really well-developed in many physics powered games.

We also have two new reviews to report about, one over at Christ Centred Game Reviews and the other at the popular independent site GameTunnel.

Last but not least... We are very happy to be able to show some of the great work done by our associate Edward. Who is Edward you say? It's the fellow doing the ports to Linux and OSX!

We'll let the following two screens speak for themselves, rest assured OS X is not far behind.

[attachment=118] [attachment=119]
OS X=???
Anyways, looking really good.

Guest

Exelent Wink

What about the Performance? is any better in Linux?
Quote:For all those craving to take a deeper look at the inner workings of Penumbras engine, HPL, there is now a new blog post.

nice, hope there will be lots of this blog posts.
they are realy interesting
HotKill Wrote:Exelent Wink

What about the Performance? is any better in Linux?

Unsure right now of what the performance difference is. I do know it's faster than running it under wine. (obviously). I haven't yet actually run the game under native Windows.

gamgam2 Wrote:OS X=???
Anyways, looking really good.
OS X = Mac OS X (ie . Mac computers).
i love you big time.
i suppose as penumbra will be commercial you will put the linux, windows and mac binaries onto the CD/DVD the game is shipped/packaged on/in?
don't forget to put a fancy linux penguin icon onto the case Big Grin
(like on the ut2004 package) (and ofc also whatever icon there is for macs)