Frictional Games Forum (read-only)

Full Version: Crashes because of GLVND
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
SOMA consistently crashes for me, on two different machines running Debian testing, with Nvidia GPUs, and the proprietary Nvidia driver packaged by Debian. On one machine (Alienware with a GTX 660M) the game crashes minutes after starting and poking around the apartment; on another (with a 560 Ti) it crashes immediately on launch.

But I've narrowed it down a bit... GLVND seems to be enabled in Debian's packaging of the Nvidia mess. I've found defining environment variable __GLVND_DISALLOW_PATCHING=1 for now is helping SOMA run just fine. Anyway just thought I'd mention, since GLVND is about to be everywhere.