09-16-2010, 03:49 PM
I created my first map yesterday that is comprised of two rooms separated by a door. Each room has it's own sound entity with a Max radius expanding to just before the door.
The problem is, both sounds play immediately when I load the map and never stop playing (they are ambient loops). The sound in the second room does not even have the range to be heard from the first room so I don't understand why it begins playing immediately.
When I walk into the second room the sound from the first room does not go away either; they both play forever.
Any help would be appreciated.
The problem is, both sounds play immediately when I load the map and never stop playing (they are ambient loops). The sound in the second room does not even have the range to be heard from the first room so I don't understand why it begins playing immediately.
When I walk into the second room the sound from the first room does not go away either; they both play forever.
Any help would be appreciated.