09-16-2010, 08:49 PM
This is headed directly towards FG.
I've tried using both SetSwingDoorDisableAutoClose and SetMoveObjectStateExt, and none of them seem to have any effect whatsoever.
I'd expect SetSwingDoorAutoClose would prevent doors from snapping when you close them.
But it still snaps.
And I expect SetMoveObjectStateExt would make my door swing to a certain position?
No effect whatsoever.
I've made sure the function is called using AddDebugMessage, and even used SetEntityActive on the very same door, and it does disappear, so I know the functions are called with the right parameters.
So my question is... Are the functions broken, or is this not what they're meant to do?
Thanks in advance.
I've tried using both SetSwingDoorDisableAutoClose and SetMoveObjectStateExt, and none of them seem to have any effect whatsoever.
I'd expect SetSwingDoorAutoClose would prevent doors from snapping when you close them.
But it still snaps.
And I expect SetMoveObjectStateExt would make my door swing to a certain position?
No effect whatsoever.
I've made sure the function is called using AddDebugMessage, and even used SetEntityActive on the very same door, and it does disappear, so I know the functions are called with the right parameters.
So my question is... Are the functions broken, or is this not what they're meant to do?
Thanks in advance.