Hi, I'm rather new around here, and I downloaded notepad++, but I want to make sure i'm downloading it correctly. I tried following
https://wiki.frictionalgames.com/hpl2/th...xt/notepad I followed steps 1-3 but it's 4 and 5 that i'm just not understanding. Could someone dumb it down and explain how to get to the point where I can script? Thanks.
I've made sucessful CS before, but I've never been the one to code them (I've always been the one to do the construction of the levels) therefore I probably will be asking a lot of coding and scripting questions, so please bare with me
Quote:4. Download userdefinelang.zip, unzip and go to Language - Define your dialogue → Import unzipped file “userDefineLang.XML”
It says you gotta download the file
UserDefineLang.zip (click it), then you unzip it anywhere like
c:/doom. You get a file called
userDefineLang.XML.
c:/doom/userDefineLang.XML This one you import it as a new language into Note++. How you import it?
Open Notepad++, go to the menu
Language (next to Encoding), from the list you click
Define your language. This opens a new window to customize/define a new language. Click the button "Import..." (the one at the left-top corner). Now you select the file you just downloaded
c:/doom/userDefineLang.XML. Accept and you're done.
Quote:5. Download hps.zip, unzip and go to Program Files\Notepad++\plugins\APIs and put hps.xml here.
This step only wants you to place a file (
hps.xml) at
/plugins/APIs.
So, download the file by clicking it (not here, on the wiki), unzip it, move
hps.xml to /plugins/api, and restart notepad++.
If you can't locate this directory, you can press the Windows key, type notepad++, right click it from the list and select
Open file location.
Now enter the directory
plugins/APIs. There you put the file. That's all.
Just so you know, you can make notepad++ treat any file as a .hps by going to
Language menu -> click HPS at the bottom.