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Full Version: How do I get my custom story to show up?
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Hello. I'm newer to Amnesia and decided to look into the custom level system.

The problem is, nomatter what I do, I can't get my level to show up. I got Amnesia: The Dark Descent from Steam, and have a custom folder in the custom stories one, inside said folder is another subfolder, maps, in which is the .map file of my custom map and a .hps of the same name with

void OnStart()
{
}

void OnEnter()
{
}

void OnLeave()
{
}

Inside. I'm not sure if that is correct, I just got it from another thread I read, perhaps I made a mistake on that? But even besides that, outside of the maps subfolder I have custom_story_settings.cfg, of which has this inside.

<Main
Name="Testmap"
Author="A12"


StartMap=Newest map!.map
StartPos="PlayerstartArea_1
/>

Is there anything else I should be doing? Or did I just mess up one of these steps like a complete idiot who will be mocked by all? I wonder...
(10-07-2010, 05:38 PM)A12 Wrote: [ -> ]Hello. I'm newer to Amnesia and decided to look into the custom level system.

The problem is, nomatter what I do, I can't get my level to show up. I got Amnesia: The Dark Descent from Steam, and have a custom folder in the custom stories one, inside said folder is another subfolder, maps, in which is the .map file of my custom map and a .hps of the same name with

void OnStart()
{
}

void OnEnter()
{
}

void OnLeave()
{
}

Inside. I'm not sure if that is correct, I just got it from another thread I read, perhaps I made a mistake on that? But even besides that, outside of the maps subfolder I have custom_story_settings.cfg, of which has this inside.

<Main
Name="Testmap"
Author="A12"


StartMap=Newest map!.map
StartPos="PlayerstartArea_1
/>

Is there anything else I should be doing? Or did I just mess up one of these steps like a complete idiot who will be mocked by all? I wonder...

Do you have an extraenglish.lang?
EDIT: And to the person below me, i didnt notice that. Good call - Both of these are probably the cause
(10-07-2010, 05:38 PM)A12 Wrote: [ -> ]<Main
Name="Testmap"
Author="A12"


StartMap=Newest map!.map
StartPos="PlayerstartArea_1
/>

This file is not valid, not at all.
StartMap and StarPos both need quotationmarks, the MapsFolder is completely missing.

This is what it should look like:

<Main

Name="Testmap"
Author="A12"
ImgFile=""
MapsFolder="maps/"
StartMap="Newest map!.map"
StartPos="PlayerStartArea_1"

/>

I don't know about the ! in your map name, it could cause problems, too.
(10-07-2010, 06:04 PM)Frontcannon Wrote: [ -> ]
(10-07-2010, 05:38 PM)A12 Wrote: [ -> ]<Main
Name="Testmap"
Author="A12"


StartMap=Newest map!.map
StartPos="PlayerstartArea_1
/>

This file is not valid, not at all.
StartMap and StarPos both need quotationmarks, the MapsFolder is completely missing.

This is what it should look like:

<Main

Name="Testmap"
Author="A12"
ImgFile=""
MapsFolder="maps/"
StartMap="Newest map!.map"
StartPos="PlayerStartArea_1"

/>

I don't know about the ! in your map name, it could cause problems, too.

Ok, thanks. However, I fixed it to be just like that one and it still doesn't work.

In response to Chilton,I have a folder called Extra_English.lang, because I heard it was required for it to show up, but it's empty. Perhaps that is why I cannot get my custom story to work?

EDIT:

I downloaded another custom story and noticed something. My extra-english.lang, while having the .lang, is officially catagorized as a .txt. So is my custom story settings.

Excuse me if I suck with computer features, but, um, how do I go about making them actually a .lang and a .cfg?
Setting up your Custom Story (Part 1) (2:25)
Setting up your Custom Story (Part 2)
Setting up your Custom Story (Part 3)

Source: http://hpl2.frictionalgames.com/tutorials

These should help you with everything. (these tutorials are not by me, they are by MulleDK19)
It works! Thank you everybody, so much. You guys rock!
I watched the vid and followed all steps and still didnt work so i re did it rewatched it and still same thing...