It is possible to hide the hud icons via scripting? I've done a little cinematic where you have to interact with something then the player can't move but only watch the little cutscene, the problem is that I can't get rid of the hand icon on the interactive object even if the player is not acive.
void ShowPlayerCrossHairIcons(bool abX);
Thank you, found now on the wiki. I've to remember to doublecheck things before posting
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I have a question regarding a similar problem.
Is there a function to set cinematic lines? Like in a cut-scene where black lines come from the top and bottom of the screen, like a wide screen view.
(01-11-2011, 11:25 AM)Equil Wrote: [ -> ]I have a question regarding a similar problem.
Is there a function to set cinematic lines? Like in a cut-scene where black lines come from the top and bottom of the screen, like a wide screen view.
Frictional actually focused on never using any 'cinematic' devices that take control away from the player, so no.