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Full Version: [CUSTOM ASSETS] Slanderous' Thread of Stuff
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Hi yall. Since my latest mod is pretty much almost done, I've decided to share some entities from the original game that I've retextured particularly for my own needs. Figured out it'd be nice to upload them seperately from the whole mod as well, so that modders can grab 'em easily without having to download my whole custom story.

The pack consists of:

-2 crystal eagles (green and blue, add some bilboards and lights to em to make them look cool!)
-Retextured table
-Retextured book
-Retextured layout board
-Alternative castlebase tiled floor
-Alternative castlebase floor
-Recoloured shelf
-Recoloured clock
-Recoloured breakable planks (/w broken version)
-Misc entities I edited; orange bridge torches, colorful candles (3)

Preview
Spoiler below!
[Image: kX8ksvR.jpg]

Download
Cool stuff! Make sure to put smth like [Custom Assets] in the title, it will be easier to find for ones who are searching (damn that's some biblical shit there)
Great models! Thanks for sharing!
Thanks guys! I might update this thread soon with more stuff that either got in or was scrapped.
Hey Space Monkeys! It's been some time since I've last updated this, but I thought I'd share a bit more of my retextures.

It's not much I know, but I thought I'd just throw those on.

Brown wine bottle [Entity]

Preview:
Spoiler below!
[Image: 9ecd92efe98c485ab104cde227c48241.png]

Download

Carpets [5, Static objects]

Preview:
Spoiler below!
[Image: c504a11984f44a2c80fceeb3ec61dbfb.png]

Download

"Nice" red curtain, edit on left, original on right [Static object]

Preview:
Spoiler below!
[Image: 7afa071ca3764c0e8692077ab8d852a1.png]

Download
Looks good!
(01-05-2017, 11:49 PM)Daniel47 Wrote: [ -> ]Looks good!

Thanks!
Who wants summ reflective blood puddles inspired by those covering the floors of PATHOS-2 in SOMA? [2 Entities]
You can use them as entities but using their material via the decal editing tool is awesome too. For some reason even though they're decals and as we know you can't have specularity and normal maps on your decals in HPL2, somehow they're kept there. Cool tidbit

Spoiler below!
[Image: aa4df8e2ca5942018dbb36820e0d6ec8.png]

DOWNLOAD