09-05-2016, 03:44 PM
Hello,
I have a question. I'm going to keep it very short. Is is possible to check if the player or an entity (enemy) is inside of a script area? I know about GetEntitiesCollide but that function doesn't support "Player".
Tim
I have a question. I'm going to keep it very short. Is is possible to check if the player or an entity (enemy) is inside of a script area? I know about GetEntitiesCollide but that function doesn't support "Player".
Tim