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Full Version: How do I increase sanity without the screen effect?
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I know how to increase sanity, and decrease it with or without the scare effect, but is there any way to increase sanity without that white screen effect? Please let me know.

Oh well, nevermind, I experimented and found out that using the GiveSanityDamage command using a negative integer and "false" as a Boolean will work. Thanks for your attention. Smile
Not completely sure, but I think AddPlayerSanity(float afSanity); does not have an effect.
Yeah, I think it's only "Give" that has effects if the boolean for abEffects is set to true.