So Soma was like.. what? 2 and a bit years ago? Late 2014 wasn't it.. whatever.. lets say 2 years...
I would love to know what the devs are thinking.. is Friction Games going to make new game.. is anything planned?
What is in the future for Frictional Games?
They're developing two games. One of them horror, the second is something new.
It was released September 22, 2015 btw.
It was three years past Amnesia before they revealed SOMA :G
3 years? What the ... we have already September 2018???
Didn't we have one big thread for this discussion?
What happened to it?
Did you read blogspots? In latest Thomas said they been considering Deus Ex gameplay style. I guess this is for one of the projects. The sci-fi one. But nothing is confirmed.
(05-14-2017, 10:41 AM)Radiance Wrote: [ -> ]But nothing is confirmed.
That's the main issue
I've been meaning to get to the blogposts and read through things, but University and work commitments have taken me aback (hence a bit more inactivity from me personally here as well). I don't want to exactly jump on anything yet either; not at least until there is a bit more confirmed.
By the logic of using the blogposts to confirm exactly what is being worked on, I could say one of the games is based on
INSIDE from this blog post about this time last year; a speculation I and a few others shared for a while, fuelled by FG being particularly quiet for a few months after that post.
If nothing is to be divulged anytime soon, I suspect a
SOMA: Two Years On blogpost may appear to discuss things about the new games; a pattern they have retained in the ends of the 6 months on and one year on blogs. Frictional did note that they may have revealed
SOMA too early; so I suspect that their silence on the new projects has been strategic more than betraying.
Frictional Games Wrote:Another issue is that we might have unveiled the game a bit too early. We first showed off SOMA back in October 2013 and the plan was to keep content coming out until release. This turned out way harder to keep up with than what we'd initially thought. Because we were so unwilling to spoil the game, we could provide very little in terms of playable material for the press.
Source: Facebook
That said, with
Heidi now keeping us updated regularly on new blogposts, and Frictional starting to become a bit more discussive with their community through social media, perhaps things may be picking up a little?