09-07-2017, 09:37 PM
I'm making custom entities and static objects but Im having problems with the materials.
Im using photoshop cc 2015. When I export a texture, this config window appear:
I tried with some options but my material looks weird in lights, so what is the settings for a diffuse, normal and specular map?
I searched in Google but nothing helped me.
Thanks.
Im using photoshop cc 2015. When I export a texture, this config window appear:
I tried with some options but my material looks weird in lights, so what is the settings for a diffuse, normal and specular map?
I searched in Google but nothing helped me.
Thanks.