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The monster shows in the Editor, but it won't show in the game. Here is the screenshot.
Check in the editor if the monster is set to Active.
Also, is this a custom monster with a custom model, or a normal one?
(04-09-2018, 04:22 PM)TiManGames Wrote: [ -> ]Check in the editor if the monster is set to Active.
Also, is this a custom monster with a custom model, or a normal one?
It's a grunt with darker texture and custom sounds. It's already set to Active.
(04-10-2018, 04:10 AM)Organic Shelter Wrote: [ -> ]
(04-09-2018, 04:22 PM)TiManGames Wrote: [ -> ]Check in the editor if the monster is set to Active.
Also, is this a custom monster with a custom model, or a normal one?
It's a grunt with darker texture and custom sounds. It's already set to Active.

Check the hpl log to see if it throws any errors.

Do you use any script in your map?
Try to see if you placed the grunt in a place in which it won't clip through the floor or walls.

Also, there's a bug in which your entity can be seen in the level editor/model editor but not in the model viewer or in the preview option In the model editor. If that's the case, there might be a problem with your material file.
(04-10-2018, 06:19 AM)TiManGames Wrote: [ -> ]
(04-10-2018, 04:10 AM)Organic Shelter Wrote: [ -> ]
(04-09-2018, 04:22 PM)TiManGames Wrote: [ -> ]Check in the editor if the monster is set to Active.
Also, is this a custom monster with a custom model, or a normal one?
It's a grunt with darker texture and custom sounds. It's already set to Active.

Check the hpl log to see if it throws any errors.

Do you use any script in your map?
Try to see if you placed the grunt in a place in which it won't clip through the floor or walls.

Also, there's a bug in which your entity can be seen in the level editor/model editor but not in the model viewer or in the preview option In the model editor. If that's the case, there might be a problem with your material file.
I forgot to mention that i add some bodies in the Model Editor and attach it with some particles
(04-10-2018, 08:07 AM)Organic Shelter Wrote: [ -> ]
(04-10-2018, 06:19 AM)TiManGames Wrote: [ -> ]
(04-10-2018, 04:10 AM)Organic Shelter Wrote: [ -> ]
(04-09-2018, 04:22 PM)TiManGames Wrote: [ -> ]Check in the editor if the monster is set to Active.
Also, is this a custom monster with a custom model, or a normal one?
It's a grunt with darker texture and custom sounds. It's already set to Active.

Check the hpl log to see if it throws any errors.

Do you use any script in your map?
Try to see if you placed the grunt in a place in which it won't clip through the floor or walls.

Also, there's a bug in which your entity can be seen in the level editor/model editor but not in the model viewer or in the preview option In the model editor. If that's the case, there might be a problem with your material file.
I forgot to mention that i add some bodies in the Model Editor and attach it with some particles

What about what I asked? Did you try everything?