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Hi, i'm considering of doing a part of a map for an entire flash back scene. But how could i make it that you can hear the people that are talking while in the flashback?

Also is it possible that i can make shadows of the flashback happen?
Say like i could use Alexanders shadow as one of the people that are in the flashback and someone else as the other?

Also how could i do the pure darkness like in the wine cellar.
For voices, I'd use this command:

Code:
void  AddEffectVoice(string& asVoiceFile, string& asEffectFile, string& asTextCat, string& asTextEntry, bool abUsePostion, string& asPosEnitity, float afMinDistance, float afMaxDistance);

//This adds a voice + effect to be played. It is okay to call this many times in order to play many voices in a row. The EffectVoiceOverCallback is not called until ALL voices have finished.
(11-15-2010, 05:30 PM)Frontcannon Wrote: [ -> ]For voices, I'd use this command:

Code:
void  AddEffectVoice(string& asVoiceFile, string& asEffectFile, string& asTextCat, string& asTextEntry, bool abUsePostion, string& asPosEnitity, float afMinDistance, float afMaxDistance);

//This adds a voice + effect to be played. It is okay to call this many times in order to play many voices in a row. The EffectVoiceOverCallback is not called until ALL voices have finished.

That explains one part of my question.

What about
Also is it possible that i can make shadows of the flashback happen?
Say like i could use Alexanders shadow as one of the people that are in the flashback and someone else as the other?

Also how could i do the pure darkness like in the wine cellar.
Are your flashbacks working correctly? Like ingame, with the fade ins correct and stuff?
Mine shows the text with small letters, on the bottom of the screen. The screen is not white, only for 0.5 seconds or so.

If yours work correctly, could you post your scripts + file info here (.flash)?
(11-16-2010, 01:36 PM)Hooumeri Wrote: [ -> ]Are your flashbacks working correctly? Like ingame, with the fade ins correct and stuff?
Mine shows the text with small letters, on the bottom of the screen. The screen is not white, only for 0.5 seconds or so.

If yours work correctly, could you post your scripts + file info here (.flash)?

Sorry for the late reply, i do not have access to my scripts atm. My parents took my laptop and i dunno when i'll get it back.
also still waiting on how to do that pure darkness.
(11-19-2010, 12:24 PM)Gamemakingdude Wrote: [ -> ]also still waiting on how to do that pure darkness.

Just don't put any lights down? D:
Or do you have another idea of pure darkness?
(11-19-2010, 03:46 PM)Akumasama Wrote: [ -> ]
(11-19-2010, 12:24 PM)Gamemakingdude Wrote: [ -> ]also still waiting on how to do that pure darkness.

Just don't put any lights down? D:
Or do you have another idea of pure darkness?

the darkness like in the wine cellar..
(11-19-2010, 11:38 PM)Gamemakingdude Wrote: [ -> ]
(11-19-2010, 03:46 PM)Akumasama Wrote: [ -> ]
(11-19-2010, 12:24 PM)Gamemakingdude Wrote: [ -> ]also still waiting on how to do that pure darkness.

Just don't put any lights down? D:
Or do you have another idea of pure darkness?

the darkness like in the wine cellar..

What's so special about it?
(11-20-2010, 12:08 AM)Akumasama Wrote: [ -> ]
(11-19-2010, 11:38 PM)Gamemakingdude Wrote: [ -> ]
(11-19-2010, 03:46 PM)Akumasama Wrote: [ -> ]
(11-19-2010, 12:24 PM)Gamemakingdude Wrote: [ -> ]also still waiting on how to do that pure darkness.

Just don't put any lights down? D:
Or do you have another idea of pure darkness?

the darkness like in the wine cellar..

What's so special about it?

Its like pitch black, the lantern only lights up a small amount of the darkness. Its like the unnatural darkness?
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