11-20-2010, 09:11 PM
11-20-2010, 11:19 PM
Too be honest, it doesn't look that good.
11-20-2010, 11:39 PM
(11-20-2010, 11:19 PM)Gamemakingdude Wrote: [ -> ]Too be honest, it doesn't look that good.
Agreed, no ceilings or whatever.
I could do this in 2hours.
11-20-2010, 11:44 PM
I gotta agree. Between the roofless areas, unrealistic lighting, slapdash environments, lack of plot, and sheer laziness on the part of item placement... I'm afraid you get no internets. :<
It looks like a failure of a Doom level.
It looks like a failure of a Doom level.
11-20-2010, 11:54 PM
(11-20-2010, 11:44 PM)Kurton Wrote: [ -> ]I gotta agree. Between the roofless areas, unrealistic lighting, slapdash environments, lack of plot, and sheer laziness on the part of item placement... I'm afraid you get no internets. :<
It looks like a failure of a Doom level.
Haha, you couldn't be more right.
I spend atleast a few hours on each of my designs, making them as good as I can!
11-21-2010, 12:32 PM
So you guys mean i have to make them as interest/good as possible???
11-21-2010, 12:45 PM
(11-21-2010, 12:32 PM)waqas12346 Wrote: [ -> ]So you guys mean i have to make them as interest/good as possible???
Yes. Make them look nice, don't rush things, try to have a point to your game. Right now your demo is just looking around and there's nothing much happening.