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Full Version: Making drawers already open?
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Hi all,

When using the Level Editor, is there a way to "alter" the state that an entity you place is in? For example, is it possible to insert a table with its drawers already open? (like the Guest Room level)

Thanks in advance!

-rmdashrf
Adding Force or Impulse might work.
Doors have an 'open'-setting in the entity-tab in the level editor, where 0 is closed (default) and 1 is completely open. Drawers though.. you need to make a function that uses AddPropForce to achieve that.