01-29-2011, 06:47 PM
01-29-2011, 07:56 PM
Code:
// Game
void StartCredits(string& asMusic, bool abLoopMusic, string& asTextCat, string& asTextEntry, int alEndNum);
In your extra_english.lang file you can do something like
Code:
<CATEGORY NAME="Misc">
<Entry Name="Credits">Credits go here</Entry>
</CATEGORY>
Then when you call StartCredits, use "Misc" for asTextCat and "Credits" for asTextEntry
Check out the Orb Chamber map for reference.