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Full Version: The Estate [Work Stopped]
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Sorry for the late update guys.
I have decided to stop working on the Estate for a while for what I believe is a much more unique and exciting idea. You can check it out here. http://www.moddb.com/mods/atlantia.

I apologize for not finishing this. Hopefully one day I will get back around to it. It was a great learning experience and I will be able to take that with me to the next mod and make it that much better.

You can still play the demo if you are interested at www.moddb.com/mods/the-estate
It's nice to meet you too.
Yes, you can save the game in custom games. There is even a AutoSave(); function. You can create hundreds of savegames for your story.
Thanks, that's nice to know. Now I can make it as long as it needs to be. I'll update with some pictures once I finalize all the details Rolleyes
I do believe this requires more attention.

The screenshots seem promising! As do your updates of progress, it's always good to be vocal about things!

I hope to see more and maybe even give your demo a shot if you wish to release it. Keep up the effort, Selyp!
Thanks Cryoatic! I plan to release a demo soonish, but only when its polished enough to send out. Maybe in the next week or so, I'll definitely keep you guys updated!
The maps look great Big Grin
waiting for your custom story demo ^^
Maps look awesome! Some of them could use some cluttering and details like the room with the desk and broken down door. The storage/basement room could need some decals to make it look more dirty. Other than that, exellent!
(02-10-2011, 01:14 AM)Selyp Wrote: [ -> ]MOD DB Link is now authorized!
http://www.moddb.com/mods/the-estate

Mediafire Link
http://www.mediafire.com/?6kydfflo8ypttan


ok man, nice map!

so how to unlock door in wine cellar? i have only hammer.
seems in cellar there are very dark places, but that adds darkness horror.


and how to enter to servants room and tower, is that available in demo???
Dark Knight : Servant's Quarters are available in demo. Look around the wine cellar a bit more, if you still can't figure out how to open the door PM me and I'll help you out.

Doctorcheese : Thanks for the tips, I'll definitely look into adding some more detail.
Good demo! I do agree that a bit more incidental detail would be good. The notes are well written, but I think the style is a little too modern. I think the note explaining the wherabouts of the lantern should specify that the storage closet is to the right of the entrance hall. Also, a few more windows for the ground and first floors might be more realistic. The basement is nice and dark though, which is good.

Overall, I really enjoyed it. Keep up the good work.
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