02-21-2011, 12:20 AM
Hello,
I bought penumbra with the HIB2 and I have found that the source code only compiles in 32bits... and with some difficulties.
After some time I pick the branch "Newton2" and upgraded angelscript to the current development version, removed the last small dependency of fltk and fix some other minor problems so now I have a 64 bits executable that links with all the system libraries.
The game works well and I have found the same bug as the person who makes the Newton2 port (hitting any object causes instant death) So now to continue I need to solve this collision problem. Someone has investigated it? Any idea to solve it?
Thanks!
I bought penumbra with the HIB2 and I have found that the source code only compiles in 32bits... and with some difficulties.
After some time I pick the branch "Newton2" and upgraded angelscript to the current development version, removed the last small dependency of fltk and fix some other minor problems so now I have a 64 bits executable that links with all the system libraries.
The game works well and I have found the same bug as the person who makes the Newton2 port (hitting any object causes instant death) So now to continue I need to solve this collision problem. Someone has investigated it? Any idea to solve it?
Thanks!