(05-17-2011, 11:35 PM)Hunter of Shadows Wrote: [ -> ]Quote:What I'm trying to do here, is making a completely story-oriented mod, to see if one particular kind of story-telling can immerse the players. Nothing less, nothing more.
So by this do you mean we don't have to be nervous about monsters? Just focus on immersing ourselves?
%90-95 of the game yes, though I have some encounter sequences in my mind and already implemented some of them, but I can't say for sure what the final release would be.
(05-17-2011, 11:43 PM)Tanshaydar Wrote: [ -> ] (05-17-2011, 11:35 PM)Hunter of Shadows Wrote: [ -> ]Quote:What I'm trying to do here, is making a completely story-oriented mod, to see if one particular kind of story-telling can immerse the players. Nothing less, nothing more.
So by this do you mean we don't have to be nervous about monsters? Just focus on immersing ourselves?
%90-95 of the game yes, though I have some encounter sequences in my mind and already implemented some of them, but I can't say for sure what the final release would be.
awesome, I can't wait till this is done
Thanks a lot!
If anyone interested, here's a little gameplay video that I recently started to implement. If features a simple elevator.
http://youtu.be/_a_CEb2J4U8?hd=1
As always, looking phenomenal Tan.
Definitely looking forward to this.
Now, THATS what I call a dark descent !
Impressive, will be following this very closely.
Good luck with everything
Thanks a lot
Though I really don't update much this topic. I post some screens and videos once in a couple of days on ModDB page.
I hope you dont give up doing this Tansh. This will be THE custom story of the year.
Well, I made too much progress to give up. Simply, 6 months of work is in it already and I finished more than %50 level building.
For the custom story of the year, there are lots of good mods out there and I hope I can release this before Frictional releases their next game
Looks really promising and should be sticky (ask a moderator
). Just hope that anytime, when finished, there will be a german translation for it.