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Full Version: White Night - Total Conversion v1.1
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(10-19-2011, 11:10 PM)Tanshaydar Wrote: [ -> ]
(10-19-2011, 11:10 PM)HitoshuraMahBoi Wrote: [ -> ]I've got a question, how do you ( correctly ) install this mod. I put it in the redist folder but it didn't work at all, the only thing that appeared was this error message when I started the batch file.
Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module Amnesia.exe at 0023;004A67A8.
Please help, because from what I've heard and seen, this seems awesome.

You need to set your language to English in main game. I guess you saw the launcher, which means you installed it correctly. Since WN is English only at the moment, you need to set your main game to English too. I don't know why this happens, but it happened for Justine too.
The language is already set to English. And when I launch the game, it even shows up that the Mod is being loaded, even though it crashes shortly afterwards.

Great mod, love it so far, but I'm stuck. Someone please help me with this:

Spoiler below!
What the fuck do I do at the bricks puzzle where I have to use the bricks to get across like they're my memories?
(10-20-2011, 05:29 AM)Smokey Wrote: [ -> ]Great mod, love it so far, but I'm stuck. Someone please help me with this:

Spoiler below!
What the fuck do I do at the bricks puzzle where I have to use the bricks to get across like they're my memories?
why isnt there a walkthrough guide already?
Spoiler below!
Grab a brick and try to touch around with it, if it hits a platform, that platform comes visible and you can move on
I finished the game! It was really nice how you introduced so many new textures and models!
But sometimes I encountered huge lag (which dissapeares after a minute, so it's not that bad).
And also most of the lights in the game aren't connected to each other, creating unrealisticly dark places between 2 lights. It can be solved by adding a simple ambient pointlight.

Check this post, to see for yourself!
If the only nice thing was introducing so many new textures and models... well, I'm screwed then.
Here is the next part and god i got scared!


ENJOY




(10-20-2011, 11:20 AM)Tanshaydar Wrote: [ -> ]If the only nice thing was introducing so many new textures and models... well, I'm screwed then.
Guys, don't forget that it is story oriented. That's why Tans is saying that. Comment on the story mainly, that's the important part of White Night.

@ Tans: about the reviews, indeed I have wrote many small stuff but the moddb one is more...poetic and evaluation-complete. Anyway, hope you liked it.
(10-20-2011, 03:01 PM)Morfar Wrote: [ -> ]Here is the next part and god i got scared!


ENJOY



Spoiler below!
heh, you've been pretty lucky. all you've seen was just smoke. I had the pleasure in running into that thing before it turned to smoke. the scariest part of this mod if you ask me. my hands were shaking afterwards Big Grin
edit: oh yeah, I'm talking about the corner under the stairs
This just in!


This one scares the living shit out of me


Enjoy






Tanshaydar Sir, I tried to download your Story 7 times and it got Interrupted. Sad I want to play your story but.... Download is getting interrupt..... Sad Any Help!?