03-16-2011, 09:42 AM
The script doesn't have effects. my script
void OpenDoorScare(string &in asParent, string &in asChild, int alState)
{
AddPropImpulse("mansion_1", 0, 0, -7.0f, "world");
}
When i trigger the area the door won't open. Did i put something wrong?
void OpenDoorScare(string &in asParent, string &in asChild, int alState)
{
AddPropImpulse("mansion_1", 0, 0, -7.0f, "world");
}
When i trigger the area the door won't open. Did i put something wrong?