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Full Version: How to make an item that is untakeable?
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When i place my item into the altar. How do i make it un-takeable?
What item is it?
Ignore the item. I can give you an example. When i picked up a drill than i placed it on a human's head. How to make the drill which is on the human's is un-takeable ?
Try
Code:
SetEntityInteractionDisabled(string& asName, bool abDisabled);
It's still takeable.
Make a new entity by copying the original entity, but change the type to be Object with subtype static instead. This you do with the model editor.