04-06-2011, 12:19 AM
Okay, I have several questions.
I have a hallucination monster (the kind that disappears when you get close enough) that I want to mute so the player won't expect it when he opens the door. Is there a way that I can mute him? Also, where would I put this script? in the hps file? is that where all scripts relating to the map go?
Also, how exactly can I find out what actions are available to me via scripting and how to write them? Is there some kind of universal glossary of commands to find these things in?
I have a hallucination monster (the kind that disappears when you get close enough) that I want to mute so the player won't expect it when he opens the door. Is there a way that I can mute him? Also, where would I put this script? in the hps file? is that where all scripts relating to the map go?
Also, how exactly can I find out what actions are available to me via scripting and how to write them? Is there some kind of universal glossary of commands to find these things in?