08-15-2011, 10:22 AM
08-15-2011, 02:04 PM
thanks for that torch, i was planning on making one for my story this'll make life a bit easier! Also, i'm making an object myself, i'll put up a thread soon. It's a kind of drawer thing... it looks ok, but it's really worn, so if it doesn't look right in a mansion base, i'll quickly edit the texture.
08-15-2011, 09:03 PM
(08-15-2011, 10:22 AM)plutomaniac Wrote: [ -> ]Good thinking. Thank you Phoroneus for your work!
My pleasure. When I get the "HD" version made and fine tuned I'll post that also. It's kind of a low priority for the moment, though, as I'm working on a few other models (like the boat) which will take a while.
(08-15-2011, 02:04 PM)DRedshot Wrote: [ -> ]thanks for that torch, i was planning on making one for my story this'll make life a bit easier! Also, i'm making an object myself, i'll put up a thread soon. It's a kind of drawer thing... it looks ok, but it's really worn, so if it doesn't look right in a mansion base, i'll quickly edit the texture.
No problem. Feel free to use the torch in whatever projects you will, just let me know if there's an issue with it (or if it doesn't work, or if the upload is corrupted, or whatever) and I'll drop what I'm doing and fix it.
08-16-2011, 06:27 AM
(08-14-2011, 11:47 PM)Rapture Wrote: [ -> ]That torch was amazing.
Btw any chance anyone could make some cool crystal formations?
I'd love to make a huge cavern filled with a vibrant amount of crystal colors.
I just downloaded the Maya student edition, so I am going to work on this as well as some stalagtites/stalagmites for practice. I'll post them here when finished!
08-16-2011, 11:59 AM
Rowboat and oars (separate models) as requested by Selyp:
http://www.mediafire.com/?ncia9dfeekj2nsj
Spoiler below!
08-16-2011, 02:30 PM
Although, it is way out of my story theme, I'll definitely find a way to add this boat! Great work!
08-16-2011, 06:41 PM
ETD has an outdoor neighborhood, right? Stick it on a trailer next to someone's house. Of course, then you'd need to model the trailer...
08-16-2011, 11:19 PM
(08-16-2011, 06:41 PM)Phoroneus Wrote: [ -> ]ETD has an outdoor neighborhood, right? Stick it on a trailer next to someone's house. Of course, then you'd need to model the trailer...
I convert models. I have already converted a car and a bus. I may find a trailer too.
08-17-2011, 02:18 AM
If you don't mind me asking, where do you get the models from to convert?
08-17-2011, 09:39 AM
(08-17-2011, 02:18 AM)Selyp Wrote: [ -> ]If you don't mind me asking, where do you get the models from to convert?
In theory, all .blend models can be converted to .dae using the collada importer/exporter of Blender 2.49 editor. Before exporting you have to export the textures to make .mat files and reassign the textures files using the ones extracted.