05-01-2011, 06:10 PM
Hey I have been working on a remake of Resident Evil 3 however the music will not play even after being converted on audacity so does anyone know what's wrong with this script?
void OnStart()
{
PlayMusic("12_The_City_of_Ruin.ogg", true, 100.0, 0.0, 1, true);
}
//===========================================
// This runs when the player enters the map
void OnEnter()
{
}
//===========================================
// This runs when the player leaves the map
void OnLeave()
{
}
[Edit]
fixed. turns out I had to put it in the games audio directory lol noobism kicking in
void OnStart()
{
PlayMusic("12_The_City_of_Ruin.ogg", true, 100.0, 0.0, 1, true);
}
//===========================================
// This runs when the player enters the map
void OnEnter()
{
}
//===========================================
// This runs when the player leaves the map
void OnLeave()
{
}
[Edit]
fixed. turns out I had to put it in the games audio directory lol noobism kicking in