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Full Version: Setting collada sampling rates
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As per: http://wiki.frictionalgames.com/hpl1/doc...ment.chap2

"Maya specific: If an animation doesn’t show up correctly try sampling it. In Collada options mark Sample and set the sampling function to the sampling rate, which is the time for each frame you sample. If you want to sample 5 times a second write “0.2” (1/5), for a sample rate 30 times a sec write ”.033333” (1/30) and so on."

Does this reference the ColladaMaya 2.05B plugin on sourceforge, or another collada plugin? Hopefully Jens will know since he wrote that page.

I am in dire need of knowing this since this seems to be the one reason my animations are turning out choppy. Exclamation

If it is that version, that really sucks since there's only support up to Maya 2008. :V
HPL1 stuff was originally written in 2006 so not sure how reliable it is. + Thomas wrote that, I only posted it. It could very well be something that is not supported in newer versions.
Oh, okay. I've noticed that all of my animations are coming out choppy and I'm trying to figure out why. D:
Bump. D: If you see this thread Thomas, do you have any idea what the problem could be?