Frictional Games Forum (read-only)

Full Version: Monster rim lighting
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Is there a way to force-disable the monster rim lighting? I think it's a little scarier when you really just can't see the monster until it's next to a light source, and I plan to make maps where there will be monsters lurking around in semi-open and almost completely dark areas, where you'll only be able to catch glimpses of one in the moonlight between trees.
You need to do full conversion, because its settings is in game.cfg.
Well, at least it's somewhere! That's good enough for me! Big Grin