Hey, you might not finish the model, but at least can you fix some animations where the arm goes away from the model? Just that, then it will be perfect for my story
I added also my custom voice to the monster
I tried to view the three first animations and all of them crashed my modeleditor. Should I place it somewhere specific?
I know a lot about crashes and stuff, I help at the support forum. The leveleditor.log says:
Track 'servant_grunt_A_joint23' in 'male_arm.msh' does not have a corresponding bone! Skeleton bone name mismatch?
EDIT: Fixed it, you have to put the model folder at enemies folder
@Hardarm I uploaded a fixed verison of the enemy, no weird arm bug anymore ^^ Its cool that you will use it in your custome story, looking forward to see and hear it
thank you for fixing the arm bug. I will definitely use this is my mod, Unbirth, too! Thank you Don!
(I always wanted one of these prisoners animated. Its houldn't behave like the brute though but more like the grunt. He can hurt only with his hands actually)
(07-21-2011, 10:03 AM)Tanshaydar Wrote: [ -> ]lol, this is wonderful.
I'm gonna use this too
more like monster collection
Also this:
http://vimeo.com/24316196
I remember it some time ago. There was a post I think or something...
sarcasm? or did I get you wrong?