How do I make a skybox? lets say I want it to be night and you can see the moon.. How do I make that?
In level editor: Edit > Level settings. Select the texture of skybox (.dds) and make it active.
http://cgtextures.com/ There you can find something useful
The Wiki has a good explanation on how to get one set up. How good though, I don't know as I haven't tried it yet. But it looks like it explains things properly.
=skybox]The Wiki page.
Does anyone know why it says "Need six images side by side and width equal height" when I try to save it in photoshop? (It's a picture from cgtextures.com)
Have used ATI CubeMapGen for my previous cubemaps so this would be my first try with photoshop.