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Full Version: Window breaking effect[solved]
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I put a breakable window and when I throw something at it the glass window dissapears without shattering effect, how do I make the shattering effect happen?
Look at the files of the Study.
If you place an empty windowframe and then put "mansionbase_large_window_breakable.ent" in, it should work.
In my map it does create a shattering effect, without a script.
Where can I find the empty window frame?, What's the name of it in the HPL engine?
Entites --> Special --> "mansionbase_large_window_breakable" and "mansionbase_large_window_broken"
Wow thanks, works great Smile