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I've been working on this custom story for a week now.
I started right after I was done with "Lost". Which wasn't the best : /
But this one is going to be way better.

Storyline:
Spoiler below!
You're a confused man with hopes of finding the truth about you're fathers death.
On the way towards you're fathers old castle you meet someone/something, you collapse.
When you wake up, you wake up in your fathers castle.

You soon discover that the castle is being hunted by you're mothers old lover.


Its not that big. But playable, I guess.
Look out for it!

-Dizturbed
Poor lighting, could use some more work.
(08-01-2011, 11:11 PM)Dizturbed Wrote: [ -> ]I've been working on this custom story for a week now.
I started right after I was done with "Lost". Which wasn't the best : /
But this one is going to be way better.

Storyline:
Spoiler below!
You're a confused man with hopes of finding the truth about you're fathers death.
On the way towards you're fathers old castle you meet someone/something, you collapse.
When you wake up, you wake up in your fathers castle.

You soon discover that the castle is being hunted by you're mothers old lover.


Its not that big. But playable, I guess.
Look out for it!

-Dizturbed
deffinetly need work on light
I can agree with the above, but I'll elaborate by saying that a high intensity light source (such as a chandelier, a la first pic) would illuminate far more area than that; I think in order to help it you should add a point-light as well by the source, one that is the same color except much fainter and reaching out farther. Do the same for those candles, that way you don't have to place as many.

Also a subtle light_dust particle for musty areas here and there helps the eye candy factor ;3
Sadly, I have to agree that the lighting isn't the best, hopefully you can fix it up Smile
Ofcourse I can, and I will, now. =)
Realeasing it now..