08-11-2011, 06:29 PM
I'd made a mod for Heroes of Newerth before, where it changed one of the characters soundset to Mr. Tall, I did one for Mr. Face as well, and I was asked how difficult it would be to port an Amnesia model over to this game
Thread
So I was going to ask, because when you go into the entities folder inside redist, you'll find that the brute and grunt files are all split up, the mesh/animations are not compacted into the model itself.
I think I'm rambling but whatever, my point is, how difficult would it be to port one of amnesia's models?
Thread
So I was going to ask, because when you go into the entities folder inside redist, you'll find that the brute and grunt files are all split up, the mesh/animations are not compacted into the model itself.
I think I'm rambling but whatever, my point is, how difficult would it be to port one of amnesia's models?