Yes. Is this possible... like when enemy is chasing you then he hits you...
then you teleport somewhere else like a flashback...
Can you tell me script if you know it's possible.
Thanks.
You use checkpoints without any death text. Player must die in order for this to work.
(08-18-2011, 11:58 AM)Your Computer Wrote: [ -> ]You use checkpoints without any death text. Player must die in order for this to work.
Nope. I dont want to die just one hit and I teleport somewhere? This is not possible?
(08-18-2011, 12:31 PM)Tanshaydar Wrote: [ -> ]Collision?
What you mean by the collision? Explain better to me.
Checking entity collision would help I thought.
(08-18-2011, 12:39 PM)Tanshaydar Wrote: [ -> ]Checking entity collision would help I thought.
How I check it and can you show me example?
addentitycollisiconcallback player enemy...
(08-18-2011, 12:50 PM)Tanshaydar Wrote: [ -> ]addentitycollisiconcallback player enemy...
I can't find that can you send me some pictures or something.. Sorry I'm confused.
Erm, I thought you would take it as scripting.
Check out Amnesia files where player is taken down before being put in a cell.