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Full Version: Nodes... Ugh
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So, how do these things work?!

Do you just place them in the map, and the monster will follow them? or is there scripting to do as I see in most custom stories, there is a nodes script. Thanks all!
Note: when adding path nodes using AddEnemyPatrolNode(), you only have to add the path nodes with that function for the nodes that you want the monster to take a break at. The monster will automatically follow the nodes in between when trying to reach the nodes added and in the order that they are added using that function.
Thanks to both of you, sorry I looked on the Wiki and didnt see that at first! MY BAD! x)

This is always such s friendly place to get help, I LOVE IT! Big Grin