Frictional Games Forum (read-only)
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Amnesia: The Dark Descent
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> Callback for when Enemy stops looking for you
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Callback for when Enemy stops looking for you
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with proper formatting.
sgthale
08-21-2011, 04:38 AM
Is there such a function called when the monster stops looking for you because you escaped and/or he cant find you?Also if he runs out of navigation nodes
Your Computer
08-21-2011, 04:52 AM
The level editor allows you to specify a function name for the enemy entity. You could try using that.
Frictional Games Forum (read-only)
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Amnesia: The Dark Descent
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Custom Stories, TCs & Mods - Development
>
Development Support
> Callback for when Enemy stops looking for you