08-22-2011, 10:00 AM
Hi, I have question.
In my costume story I have a monster, it can be anywhere in map, but after some time I want get it to one select pathnode.
So how to do? Timer and this stuff I can do, it's working, but Monster don't go to pathnode(which I create in map). I use script
Where I make a mistake?
In my costume story I have a monster, it can be anywhere in map, but after some time I want get it to one select pathnode.
So how to do? Timer and this stuff I can do, it's working, but Monster don't go to pathnode(which I create in map). I use script
Code:
void AddEnemyPatrolNode(string& asName, string& asNodeName, float afWaitTime, string& asAnimation);
Where I make a mistake?