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2012-10 Wednesday 31st, Amnesia: A Machine For Pigs Halloween Teaser
Rapture Offline
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#21
RE: 2012-10 Wednesday 31st, Amnesia: A Machine For Pigs Halloween Teaser

The detail in the world is... is... *tears rolling down my face* b-b-beautiful!
10-31-2012, 04:54 PM
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Hirnwirbel Offline
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#22
RE: 2012-10 Wednesday 31st, Amnesia: A Machine For Pigs Halloween Teaser

And it seems like in the end it turned out a lot darker than the concepts... which on one hand I like, but on the other hand, the surprisingly warm atmosphere of the concepts was pretty unique for a horror game, while this looks a bit more like "traditional horror". But hey - if it makes the game feel more scary I'm all for this style.
10-31-2012, 06:48 PM
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Googolplex Offline
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#23
RE: 2012-10 Wednesday 31st, Amnesia: A Machine For Pigs Halloween Teaser

Oh mama, what a FANTASTIC game!!"!
The sounds and the darkness are so much creepy! It's a good improvement that the environments are much darker than in Amnesia TDD. The "animal museum" is also a part I dreamed before development of AMFP started. Seems like you guys are making exactly that game from what I dreamed before. That must be a phenomenon, I also dreamed that the pigs will revenge to Oswald for his evil deeds.
The child sound in the beginning is very creepy and also the "epic" soundtrack with female voices.
Hope there will also be many mechanical, physical and logical puzzles in the game, that there's more to explore than in TDD. I also hope the experience will not be too short. Puzzles should keep the player thinking and make the game longer.

What I dislike is that the lantern is too big. What's that for a "thing"? Seems like an engine for a machine, but nor like a lantern. I think you wanted to add some steampunk, but it should be a little smaller.

And what do you do with the sounds you're searching for? Do you add user created sounds of fear in the game soundtrack? I don't thing this is a good idea. But let's be patient what you do of it.

The innovation of your games is a miracle.
10-31-2012, 06:55 PM
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Luukvdk Offline
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#24
RE: 2012-10 Wednesday 31st, Amnesia: A Machine For Pigs Halloween Teaser

Does anyone know what time this game comes out today in EU (netherlands)?
Thx Big Grin
10-31-2012, 07:10 PM
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Adny Offline
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#25
RE: 2012-10 Wednesday 31st, Amnesia: A Machine For Pigs Halloween Teaser

(10-31-2012, 07:10 PM)Luukvdk Wrote: Does anyone know what time this game comes out today in EU (netherlands)?
Thx Big Grin
It doesn't come out today, it comes out in early 2013 D:

I rate it 3 memes.
10-31-2012, 07:12 PM
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Luukvdk Offline
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#26
RE: 2012-10 Wednesday 31st, Amnesia: A Machine For Pigs Halloween Teaser

(10-31-2012, 07:12 PM)andyrockin123 Wrote:
(10-31-2012, 07:10 PM)Luukvdk Wrote: Does anyone know what time this game comes out today in EU (netherlands)?
Thx Big Grin
It doesn't come out today, it comes out in early 2013 D:
Really!? I was so excited to get it today... :'(
10-31-2012, 07:15 PM
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Kman Offline
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#27
RE: 2012-10 Wednesday 31st, Amnesia: A Machine For Pigs Halloween Teaser

(10-31-2012, 01:50 PM)wtfomg Wrote: whats up with the aspect ratio?. fix it FG!
go away

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10-31-2012, 10:22 PM
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narutohokager Offline
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#28
RE: 2012-10 Wednesday 31st, Amnesia: A Machine For Pigs Halloween Teaser

Amazing Teaser !!! *_* Cant wait for the release.
But by the way, information about PC requirement ?

Sorry for my bad english
Amnesia The Revenge - Chapter 1
11-01-2012, 01:53 PM
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Oscar House Offline
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#29
RE: 2012-10 Wednesday 31st, Amnesia: A Machine For Pigs Halloween Teaser

(11-01-2012, 01:53 PM)narutohokager Wrote: Amazing Teaser !!! *_* Cant wait for the release.
But by the way, information about PC requirement ?
Very likely on par with the requirements of the original game as A Machine for Pigs uses the same engine, just modified.

[Image: 2exldzm.png]
11-01-2012, 02:48 PM
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jens Offline
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#30
RE: 2012-10 Wednesday 31st, Amnesia: A Machine For Pigs Halloween Teaser

Higher requierments. If Amnesia was meant to run OK on mid and high end computers from 2004-2005 and later, then pig will run on similar from around 2007 and later or something like that. We have not come so far yet that the requierments are nailed down. But can say that the levels are much more complex and detailed that it is not possible to keep the same requierments as for the original game.
11-01-2012, 03:29 PM
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