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Amnesia: A Machine For Pigs Discussion Topic Part 1
Deep One Offline
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RE: Amnesia: A Machine For Pigs Discussion

I guess (and hope) they'll polish it for a month or two and then release it. I don't want to wait much longer...
12-25-2012, 07:46 PM
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Kman Offline
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RE: Amnesia: A Machine For Pigs Discussion

They should release it when they feel it's ready to be released and they're satisfied with the product they created. They shouldn't release it early just because of the demand and they shouldn't release it later just to throw in unnecessary fluff to make the experience longer, either one of those would diminish the quality of the final product and people would probably end up bitching about it anyways.

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12-26-2012, 12:25 AM
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Statyk Offline
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RE: Amnesia: A Machine For Pigs Discussion

All good things come to those who wait
12-26-2012, 06:47 AM
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str4wberrypanic Offline
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RE: Amnesia: A Machine For Pigs Discussion

Will they use HPL2?

12-26-2012, 07:31 AM
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Potato Offline
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RE: Amnesia: A Machine For Pigs Discussion

(12-26-2012, 07:31 AM)str4wberrypanic Wrote: Will they use HPL2?
It's using a modified HPL2 engine iirc.

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(This post was last modified: 12-26-2012, 07:54 AM by Potato.)
12-26-2012, 07:54 AM
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Macgyverthehero Offline
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RE: Amnesia: A Machine For Pigs Discussion

You cannot rush a work of art.

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12-26-2012, 06:04 PM
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The Rock Worm Offline
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RE: Amnesia: A Machine For Pigs Discussion

(12-25-2012, 06:09 PM)Googolplex Wrote: I wish they will release it in the end of 2013 to make a really huge and profound game of it.
I think the game could need more and harder physical puzzles, longer story, more environments, some more exploration and better written texts which make the game more immersing (like Penumbra, not like Amnesia).

That's what I'm hoping for as well. Penumbra as far better than Amnesia in terms of puzzles, story, and smarter monsters. Amnesia was good for its better scare mechanics. Combine the two would be awsome.
12-27-2012, 12:27 AM
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Googolplex Offline
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RE: Amnesia: A Machine For Pigs Discussion

(12-27-2012, 12:27 AM)The Rock Worm Wrote: That's what I'm hoping for as well. Penumbra as far better than Amnesia in terms of puzzles, story, and smarter monsters. Amnesia was good for its better scare mechanics. Combine the two would be awsome.

Yes, but the problem of Amnesia's horror mechanics is that most of the horror is "imposed". Like the image colorizing effects and other things which wanted to "force" fear. Penumbra never forced fear, because the environments are more seriously. I never felt like to be in a game when playing Penumbra. In Amnesia that was different, the problem is when a game wants to be scary, it is not. This is why I think, Penumbra is a better horror experience at all.
12-27-2012, 12:53 PM
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dph314 Offline
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RE: Amnesia: A Machine For Pigs Discussion

Definitely. I'm anxious, but also want what's best for the game. I'm sure (hope) it'll be great but also take less than a whole additional year to make that happen :-)
12-27-2012, 10:50 PM
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Kein Offline
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RE: Amnesia: A Machine For Pigs Discussion

Knowing who is developing the game I assume it will be more story-driven and immerse, rather than puzzle-oriented like Penumbra. No, that does not mean there will be no puzzles or interaction at all, sigh.

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12-28-2012, 04:34 PM
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