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How to make a "the end" thingy when i go trough a door? - Printable Version

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How to make a "the end" thingy when i go trough a door? - wisecow - 09-03-2011

I would really like to know how i do this cuz without it i can't finish my custom story Sad plz help me.


RE: How to make a "the end" thingy when i go trough a door? - Khyrpa - 09-03-2011

SetEntityPlayerInteractCallback(string& asName, string& asCallback, bool abRemoveOnInteraction);

in the callback just use

StartCredits(string& asMusic, bool abLoopMusic, string& asTextCat, string& asTextEntry, int alEndNum);